"Your denial is beneath you, and thanks to the use of hallucinogenic drugs, I see through you." - Hicks
Resistance 2 (which isn't a launch title)
Gods of War 3
Add SOCOM: Confrontation to the list as well...
I wanted to get an xbox 360 but after playing wii thats the only system I want right now. Did not realize alot of people have so many issues with 360.
R.I.P. #21 R.I.P. Bubba
Get ready for this. While I did go through a RROD on my Xbox 360. (my replacment has been fine for a year) My PS3 that I barely touch died one night I was watching a blu-ray movie and I had to drop 150 bucks to repair it. I also have two other friends that had the same thing happen to their ps3. My advice is to stick with the 360 at least you get a 3 year warranty. PS3s are 150 bucks a pop to fix after 90 days.
XBOX has a far superior lineup sorry bud. Besides, the new XBOX's with the new microchips don't break down.
Last edited by G.A.C.O.L.B.; February-9th-2009 at 05:17 PM.
Gaming system + wifi + best blu ray player on the market. I think the choice is obvious.
Source:Product ReviewNew Xbox Consoles Still have High Failure Rate Compared To PS3 and Wii
January 20, 2008 | Filed under Microsoft News, Xbox 360 | ShareThis
New Xbox Consoles Still have High Failure Rate Compared To PS3 and Wii
Gaming site 8bitjoystick have apparently scored an exclusive interview with an Xbox 360 designer. In the tell-all interview, the designer spoke about the console’s stability. He also revealed that, shockingly, the new generation of Xbox 360’s still have a pretty high failure rate compared to it’s rivals the Nintendo Wii and PS3.
Q: How much more reliable are the current generation of Xbox 360 than the previous designs? Original Xenon, Zypher and Falcon.
I’ve heard that the failure rates for the current design is sub 10%. Much much better, but still too high imho. And those designs haven’t seen much life yet, so no one knows if that failure rate will hold.
So, it seems that the Xbox 360 is still the least reliable console out there. What do you think Xbox fans? Are you annoyed that the new, smaller and cooler-chipped consoles still have a failure rate of 10%?
Source: Product reviewsFailure Rates: Xbox 360 16%, Nintendo Wii 3%, Sony PS3 3%
February 14, 2008 | Filed under Gaming | ShareThis
Failure Rates: Xbox 360 16%, Nintendo Wii 3%, Sony PS3 3%
As we all know there has been a lot of press about the 360 red ring of death problem and It has been said that the company estimates pinned it at a fairly normal 3%, while some retailers have put the percentage as high as 1/3 of all systems.
SquareTrade deals in selling warranties for electronics, and has amassed their over 1000 warranty purchases to come up with some interesting data.
The findings were a 16.4% failure rate of Xbox 360 systems, versus a roughly 3% rate for the Sony PlayStation 3 or the Nintendo Wii with sample sizes in the high hundreds. The well-known “Red Ring of Death” error accounted for about 60% of those hardware failures, and thus most system-breaking problems are covered by Microsoft’s extended warranty plan.
Source: WikiResponse to rate of failure
In the early months after the console's launch, Microsoft stated that the Xbox 360's failure rate was within the consumer electronics industry's typical 3% to 5%. Nevertheless, Microsoft has not released their official statistics on the failure rate of the various versions of the console; the company's press relations policy is to focus on the prompt resolution of any technical problems.
On July 5, 2007, the Vice-President of Microsoft's Interactive Entertainment Business division published an open letter recognizing the console's problems, as well as announcing a three-year warranty extension for every Xbox 360 console that experiences the "general hardware failure" indicated by three flashing red LEDs on the console.
A source that has been identified as a team leader and key architect in the creation of the Xbox and Xbox 360 and a founding member of the Xbox team provided insight as to the high rate of failures. The interviews suggest that Xbox 360 units that fail early in their life do so because of problems in the system design, parts supply, material reliability, and manufacturing issues as well as a system not tolerant to faults. These issues were alleged to be the end results of the decisions of management in Microsoft's Xbox team and inadequate testing resources prior to the console's release. A second source cited that, at one time, there was just a 32% yield of one of the test production runs. 68 of every 100 test units were found to be defective.
In February 2008, during the Game Developers Conference 2008, Microsoft announced that the "Failure rate has officially dropped", but without mentioning any specifics. The same month an examination of 1040 Xbox 360s by SquareTrade found a 16.4% (one in six) failure rate; 171 were "disabled", of these 171 units 60% failed due to a general hardware failure (and thus fell under the 3 year extended warranty) of the remaining 40%, not covered by the extended warranty, 18% were disc read errors, 13% were video card failures, 13% were hard drive freezes, 10% were power issues and 7% were disc tray malfunctions.. However SquareTrade also admits that their estimates are likely much lower than reality due to the time span of the sample (six to ten months) and the eventual failure of many consoles that did not fail within this time span.
On October 17, 2008 a class action lawsuit was filed in California against Microsoft over the RROD problem. 
There is other problems with the XBOX, including bad power supplies and DVD drive problems...It's not just the chip, although the failure rate has improved. However, it is still not within the industry standard of 3-5%.
Last edited by heyholetsgogrant; February-9th-2009 at 05:37 PM.
I've been through four 360s, but I still love the system. It was ****tily built, but it really is an awesome system game and control wise. Xbox Live has gotten so much better.
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