Rise of the Zandalari
In years past, the Zandalar tribe, encompassing the wise and scholarly progenitors of the trolls, heroically assisted the Horde and the Alliance with thwarting the nefarious activities of their brethren in Zul'Gurub and Zul'Drak. Yet the chaos unleashed by the recent Cataclysm has reshaped the Zandalari's philosophy about the world and the dwindling remnants of their race. Led by a mysterious prophet known only as Zul, the Zandalari have issued a call to Azeroth's embattled troll populations: unite into a single mighty empire and save their race from extinction.
Thus far, the Gurubashi and Amani trolls have answered the summons and received aid from the Zandalari, allowing them to rebuild their respective capitals in Zul'Gurub and Zul'Aman. Not all trolls, however, have so eagerly adopted the Zandalari's grandiose vision of a new troll empire. Vol'jin and his Darkspear tribe are opposed to the warmongering espoused by Zul. To prevent the burgeoning Gurubashi and Amani troll forces from wreaking havoc on Azeroth, Vol'jin has reached out to his Horde comrades and members of the Alliance for assistance. Should the Darkspears' campaign fail, a new troll empire shall rise and bring war to a world already beset by suffering and conflict.
A Threat Fought in Secret
Using a great deal of discretion, Volíjin has dispatched Darkspear delegates to the capital cities of Stormwind and Orgrimmar calling for all able-bodied adventurers to investigate recent threats that have risen in the jungles of Stranglethorn.
The outlook isn't good. The Gurubashi tribe, their strength renewed, is running rampant throughout Stranglethorn. Players will have a chance to embark on all-new level-85 solo quests in Stranglethorn and will discover exactly what tribulations lie ahead -- Gurubashi leadership is still largely intact and rehabilitated through the new union with the Zandalari. Along the way, players will assist a sassy, headstrong Darkspear spirit-talker named Bwemba, they'll track down the elusive Hemet Nesingwary, and they'll encounter many of the new Zul'Gurub bosses throughout the steaming jungles of Stranglethorn.
Return to Zul'Gurub
This ancient city has once again become the staging grounds for an empowered Gurubashi people to strike against those who they perceive to be invading their ancestral lands. Now backed by the Zandalari, the Gurubashi present all-new challenges for players in this level-85 5-player Heroic dungeon. While players may see some familiar faces in this dungeon, the encounters and fight mechanics have been considerably updated. For allying yourself with the Darkspears, High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, Zanzil, and Jin'do the Godbreaker would like to make one thing clear -- your intrusion will cost you. Take their heads and youíll be presented with a treasure map. Youíll want to seek out its precious booty, including an account-bound ring with a gem so big itís visible when worn!
Click link for more: http://www.mmo-champion.com/content/...-the-Zandalari
This thread is for World of Warcraft (WoW or just warcraft) games and those who are interested in it and not sure what to think about it.
***Please stop coming in here calling everyone fat nerds or posting "funny" pictures. We would like to keep this thread civil and about the game itself***
What is World of Warcraft?
Warcraft is a Massivley Multiple Online Role Playing Game (MMORPG or MMO) that was created by Blizzard. It is currently the most popular MMO and is the most popular MMO with a subscriber base of over
11.5 million people12 million.
You can choose to play on one of two factions, and choose between multiple races and classes.
When you first start up the game you pick your faction, race and class. Each class does different things and some are self explanatory such as the warrior class where you basically go around beating stuff up.
Or take the mage class where you control the elements of fire & water plus the arcane magic to do nothing but ranged magical damage.
Once you choose a player you then set out on quests and enter dungeons until your each the last current level of 80. Along the way you learn new spells or attacks, get pets, mounts and travel the whole world of warcraft. You also learn much of the back story and current story within the Warcraft universe.
Sound like too much? Well at first look for a non-MMO or RPG player yes it is but Blizzard did a wonderful job making the game accesible to newbies. I myself had never touched an RPG or MMO before Warcraft. Trust me when i say it is fun and easy to get into.
What do I do once in game?
Once in the game you can join a Guild which is a group of people aligned under a common name who work together to level, complete quests and do heroic dungeons and raids together. Your primary goal will be to reach level 80, and soon level 85. More on that later.
Role playing games are for losers
I know the term RPG scares most off but the amount of actual RP you will be doing is minimal if not existent in the game. You are not forced to Role Play at anytime, although if you create a character on an RP realm you are forced to use names that meet RP criteria (no compound words for example) so just avoid it unless you are into that type of stuff.
Is there a free trial? How do I get started?
If you are interested in starting a warcraft account they offer what is called a "recruit a friend" program or RAF for short.
Basically how that works is someone, me for example, would get your email address and send you a link to sign up for a free trial. Then you and I could make new characters together on our accounts and our bonuses would be as follows;
1. increase experience gains by 300% until level 60. Basically we could get a character from level 1 to level 60 in about 20 hours or less of game time compared to taking upwards of 30 days in the old system.
2. We have the ability to teleport each other to our positions for free.
3. if you purchased 2 months of gametime as the referer I would get a 2 person rocket flying mount that we both could fly around in after level 60 and complete our last twenty levels much easier.
Where should I level? How should I level?
Leveling has changed in Cataclysm. Some zones are new lowbie zones such as Azshara. I highly recommend following the map and doing all the quests in a zone.
You now get what are called "Bread Crumb Quests." What these do is tell you to go to the next zone. When you receive one go to the next zone. I highly recommend looking at the leveling map to plot out your course.
Grinding is not an efficient option to level! It is a waste of time and very monotonous. With the shattering of Azeroth all lowbie questing areas have new content and are generally much more fun than they ever were.
What do I do when I reach level 85 which is the level cap
Once you hit level 85 you can do high end raiding dungeons which have the hardest bosses in the game or engage in Player versus Player combat (PVP) where you fight in CTF and King of the Hill modes of combat against other Warcraft players. You earn not only bragging rights but high end gear this way.
Or, you can do what I do. Log in, complete a ton of dailies, do holiday boss if available, try to be a robber baron on the AH, troll trade everyday. My main goal in WoW is collecting. I collect mounts, pets and gold.
So my question to those who already play is what server and faction are you on?
Aggro - Short for aggresion. This is what tanks are meant to do. Essentially if you aggro a mob, it attacks you. In dungeons you want to avoid gaining aggro unless you are a tanking class.
Loot - Items received from the killing of mobs/bosses
Justice Points (JP) - Points earned via regular dungeons and heroic dungeons. Used to purchase first tier of gear
Valor Points (VP, Valor) - Points earned in heroic dungeons and raids. Used to purchase second tier of gear
Gear - basically your armor and items.
Vanilla - First iteration of World of Warcraft, comprised of levels 1-60, sometimes called Classic. No single primary boss, but many bosses to take on.
Burning Crusade (BC, TBC) - first expansion for World of Warcraft, second game necessary to continue leveling, comprised of levels 61-70, though you can start content at level 58. Illidan was the main boss in this expansion, still an epic fight. Introduced 2 new races, one for each faction, Dranei (alliance) and Blood Elves (horde).
Wrath of the Lich King (WOTLK) - 2nd expansion, levels 71-80, could start content at 68, takes place almost exclusively in the continent of Northerend, The Lich King Arthas is the main enemy, introduced Death Knights as a playable class.
Battleground (BG) - instanced zones of Player versus Player (PVP) content, reward here is Honor Points, used for buying PVP specific gear
Damage Per second (DPS) - Basically damage out put, the more DPS you have, the faster you take down bosses, all classes have a DPS spec
Heals Per Second (HPS, Heals) - How much healing healer classes are putting out per second,
Crowd Control (CC) - basically controlling a mob or player, allowing you to take control of the fight, extremely necessary in Vanilla WOW, has become popular again in Cataclysm.