+ Reply to Thread
Page 10 of 70 FirstFirst ... 5 6 7 8 9 10 11 12 13 14 15 20 60 ... LastLast
Results 136 to 150 of 1038

Thread: Call of Duty: Black Ops 2

  1. #136
    The Playmaker
    Join Date
    May 2004
    Location
    Dark side of the sun
    Age
    29
    Posts
    3,149

    Default Re: Call of Duty: Black Ops 2

    Everyone that didn't pre-order. Look on the back of the cartridge, if it says Nuketown 2025 Bonus Map Included, then there's a page in there that has a code you can type in. Nuketown 24/7 lobby is active.

    So far so good. Too early to judge most things, but it does feel like TDM is really good. Every map seems especially easy to learn. Right now I'm liking the MTAR (fast mag/quickdraw). Hardline, lightweight, toughness, grenada, concussions.

  2. #137
    The Starter SpringfieldSkins's Avatar
    Join Date
    Dec 2007
    Location
    Springfield, VA
    Age
    31
    Posts
    2,538

    Default Re: Call of Duty: Black Ops 2

    I was rocking the MTAR until I found a SMG that I liked. Once a better AR comes along, I'll probably go back to that.

    Still haven't played any Nuketown yet...

  3. #138
    The Role Player afkidd's Avatar
    Join Date
    Jul 2004
    Location
    Eglin, FL
    Age
    28
    Posts
    945

    Default Re: Call of Duty: Black Ops 2

    people use ARs? seems black ops 2 picked up where mw3 left off, using an SMG is a must if you run and gun, even moreso in BO2.

  4. #139
    The Starter SpringfieldSkins's Avatar
    Join Date
    Dec 2007
    Location
    Springfield, VA
    Age
    31
    Posts
    2,538

    Default Re: Call of Duty: Black Ops 2

    I still use ARs in MW3. Once I know the maps a little better ill probably be cack to using ARs on BO2.

  5. #140
    The Playmaker
    Join Date
    May 2004
    Location
    Dark side of the sun
    Age
    29
    Posts
    3,149

    Default Re: Call of Duty: Black Ops 2

    Finally unlocked primary gunfighter. Now, to choose which 3 attachments to use...

    At the end of the night I was using Vector (silencer, fast mags, grip). Lightweight, Cold Blooded, Tact Mask.
    Last edited by d0ublestr0ker0ll; November-14th-2012 at 02:06 AM.

  6. #141
    The Role Player afkidd's Avatar
    Join Date
    Jul 2004
    Location
    Eglin, FL
    Age
    28
    Posts
    945

    Default Re: Call of Duty: Black Ops 2

    Hit top 20 in zombies. Im sure someone will find a glitch tho and push me to 10k

  7. #142
    The Cheerleader
    Join Date
    Mar 2008
    Location
    Falls Church VA
    Age
    24
    Posts
    3

    Default Re: Call of Duty: Black Ops 2

    Played for maybe 4 hours yesterday. Can't say I enjoyed any of it. The maps are painful, but it might have to do with the retarded spawns. This game is the worst so far when it comes to spawning in and getting shot in the back in less than two seconds. I will keep playing and I hope it gets better.

    The SWAT AR is pretty good with a silencer and the fire rate attachment so you can make it go full auto. The pistols may be the best of any game yet.

  8. #143
    The Pro Bowlers MattFancy's Avatar
    Join Date
    Sep 2005
    Location
    Hollywood, MD
    Age
    27
    Posts
    8,257

    Default Re: Call of Duty: Black Ops 2

    Still haven't had time to play yet, but is it set up the same as Black Ops where you get money to buy guns and attachments and stuff? I like that the best since there are only a few I use anyway.

  9. #144

    Default Re: Call of Duty: Black Ops 2

    Played for a couple hours and couldn't really get a feel for the game last night. The guns look and sound really nice but the same old BO hit detection is still there. Went ham some games and got absolutely stomped in a couple. Guess that comes with learning a new set of maps.

  10. #145
    The Starter SpringfieldSkins's Avatar
    Join Date
    Dec 2007
    Location
    Springfield, VA
    Age
    31
    Posts
    2,538

    Default Re: Call of Duty: Black Ops 2

    Quote Originally Posted by MattFancy View Post
    Still haven't had time to play yet, but is it set up the same as Black Ops where you get money to buy guns and attachments and stuff? I like that the best since there are only a few I use anyway.
    No, the guns are unlocked by level and then you have to use tokens to buy them. Or maybe yes was the answer you're looking for?

  11. #146
    The Pro Bowlers MattFancy's Avatar
    Join Date
    Sep 2005
    Location
    Hollywood, MD
    Age
    27
    Posts
    8,257

    Default Re: Call of Duty: Black Ops 2

    Quote Originally Posted by SpringfieldSkins View Post
    No, the guns are unlocked by level and then you have to use tokens to buy them. Or maybe yes was the answer you're looking for?
    Yeah that's what it was like in Black Ops.

  12. #147
    Ring of Fame KDawg's Avatar
    Join Date
    Nov 2003
    Location
    Rochester, NY
    Age
    28
    Posts
    16,541

    Default Re: Call of Duty: Black Ops 2

    The hit detection stinks and so do the spawn points. The maps are actually pretty fun to play and this may be my favorite COD yet.

    I always use ARs, but I heard there's a perk to use two primaries. If that's the case, I'll go with an AR and a SMG. I play a run and gun style for the most part, but every once in awhile I'll line someone up from a distance and shoot. Using both the AR and the SMG would fit that strategy.

    I like how free it is to customize your classes.

    I am a little disappointed, though, in how and when you can unlock things. The way I understood it, you would continue to unlock items through each of the prestiges, giving the game replay value. But really, everything seems like it's available through the first run through as far as guns and perks go. Who cares about the other stuff. Maybe I missed something?

    Overall, though, I like the game.

  13. #148
    The Playmaker
    Join Date
    May 2004
    Location
    Dark side of the sun
    Age
    29
    Posts
    3,149

    Default Re: Call of Duty: Black Ops 2

    Quote Originally Posted by TTViper View Post
    Played for maybe 4 hours yesterday. Can't say I enjoyed any of it. The maps are painful, but it might have to do with the retarded spawns. This game is the worst so far when it comes to spawning in and getting shot in the back in less than two seconds. I will keep playing and I hope it gets better.

    The SWAT AR is pretty good with a silencer and the fire rate attachment so you can make it go full auto. The pistols may be the best of any game yet.
    Agreed on the spawns, and good heads up on weapon choice. You always find the best **** quickly.

    Quote Originally Posted by HooHog View Post
    Played for a couple hours and couldn't really get a feel for the game last night. The guns look and sound really nice but the same old BO hit detection is still there. Went ham some games and got absolutely stomped in a couple. Guess that comes with learning a new set of maps.
    Add to the fact that the majority of people playing right now are veteran COD players. This is the worst time for K/D ratios.

    Quote Originally Posted by MattFancy View Post
    Yeah that's what it was like in Black Ops.
    No it's not, it's the same process as MW3. Level up to unlock perks/attachments. There is a token system again, not money like in BO1.

    Ghost is unlocked way late in the prestige, and you have to level-up each particular assault rifle real damn high to unlock its silencer. So the result is a ton of red dots on the UAV. Prestiging is going to be a ***** in this game.

  14. #149
    The Gadget Play
    Join Date
    Aug 2005
    Location
    Boston/NoVA
    Age
    22
    Posts
    3,630

    Default Re: Call of Duty: Black Ops 2

    It's the Pick 10 system.

  15. #150
    The Cheerleader
    Join Date
    Mar 2008
    Location
    Falls Church VA
    Age
    24
    Posts
    3

    Default Re: Call of Duty: Black Ops 2

    Yeah ghost at level 50 is stupid, that and you have to work hard to get a silencer gives you a couple reasons to not prestige.

    I kept killing a kid last night who was using a full auto pistol, I took it off his body and wow did it own. I think he also had a long barrel on it so the accuracy was really good. I've already found myself switching to my secondary in close quarters more than I ever did in MW3. I like that. A pistol should be better in cramped hallways than an AR.

    The foregrip really helps the ARs at range. Also try out the stalk attachment on an AR, it lets you move faster while ADS. Similar to stalker in MW3. You can make your AR into a sub machine gun basically.

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Similar Threads

  1. Replies: 1846
    Last Post: July-30th-2012, 10:16 AM
  2. Call of Duty 4
    By Spaceman Spiff in forum The Tailgate
    Replies: 194
    Last Post: April-28th-2011, 02:45 PM
  3. Call Of Duty 4
    By sheets in forum The Tailgate
    Replies: 5
    Last Post: August-4th-2009, 02:38 PM
  4. Call of Duty 4 - PC
    By Riggins77 in forum The Tailgate
    Replies: 7
    Last Post: January-5th-2008, 02:25 PM
  5. Call of Duty 3
    By PokerPacker in forum The Tailgate
    Replies: 12
    Last Post: August-3rd-2006, 11:34 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts